/*
 *  GameWindow.h
 *  3D Engine GLUT
 *
 *  Created by Alex Nesta on 2/26/10.
 *  Copyright 2010 Holy Cross High School. All rights reserved.
 *
 */

void Init()
{
	glClearColor (0.0, 0.0, 0.0, 0.0); // sets background color to black                      
	glMatrixMode (GL_PROJECTION); // sets up viewing values (do not worry about this too much)
	glLoadIdentity ();  
	glOrtho(0, 1920, 0, 1200, -1, 1);

}
